Search found 123 matches
- Wed May 30, 2018 10:06 pm
- Forum: Poll
- Topic: Piety Vs. Skill
- Replies: 65
- Views: 122775
Re: Piety Vs. Skill
Make it skill based so people can fuckin macro it up if they want. Give everyone a chance to be equally as powerful. Macroing is exactly the biggest issue I have with the skill based option. There are many other ways to go about having a system with equal chances which actually keep the process in ...
- Wed May 30, 2018 9:52 pm
- Forum: General Discussion
- Topic: Guild colors
- Replies: 13
- Views: 23261
Re: Guild colors
Keep it simple, if there is more than 5-8 active members of a guild, they get the color. Nah, no need to enforce member limits. Just let whomever wants to buy a guild color buy one. We're not in the business of handling individual robe colors to anyone who buys a guildstone. ;) Yet! :D Now gimme a ...
- Wed May 30, 2018 9:18 pm
- Forum: General Discussion
- Topic: Guild colors
- Replies: 13
- Views: 23261
Re: Guild colors
Nah, no need to enforce member limits. Just let whomever wants to buy a guild color buy one.Ivan wrote:Keep it simple, if there is more than 5-8 active members of a guild, they get the color.
- Wed May 30, 2018 8:51 pm
- Forum: General Discussion
- Topic: Guild colors
- Replies: 13
- Views: 23261
Re: Guild colors
It was needed back in the day when we had like 100 members running around making a guild every other day for sure.
Nowadays? nah.. just put up a price and let people buy the colors they want.
Nowadays? nah.. just put up a price and let people buy the colors they want.
- Wed May 30, 2018 8:06 pm
- Forum: Poll
- Topic: Piety Vs. Skill
- Replies: 65
- Views: 122775
Re: Piety Vs. Skill
If pietytimers are the biggest issue we can see with the current system then go with Quintoz's idea on page 1. You mean this? Piety over skill, piety power should be changed. 10 piety should be the same as 40 is currently and what you start at 20 piety should be the same as 50, earnable with effort...
- Wed May 30, 2018 6:31 pm
- Forum: Poll
- Topic: Piety Vs. Skill
- Replies: 65
- Views: 122775
Re: Piety Vs. Skill
Oden , just revoke everyones piety. Push everyone back to 10p and make the timers wait out. That will show people what type of hell this truely is.. 30p off the bat is just imo, just silly
- Wed May 30, 2018 12:04 am
- Forum: Poll
- Topic: Piety Vs. Skill
- Replies: 65
- Views: 122775
Re: Piety Vs. Skill
Piety is not balanced. If what you are seeking is balance we adopt skill based so the skill base would be as follows for each class: Ranger: Divinity - 100 Meditation - 85 Knight: Divinity - 100 Meditation - 85 Priest and Monk: Divinity - 100 Meditation - 100 In terms of rite strength, potency and ...
- Thu May 24, 2018 5:17 pm
- Forum: General Discussion
- Topic: Refactoring combat system
- Replies: 19
- Views: 26557
Re: Refactoring combat system
So... Blckfire / Vulcan / whoever else is staff and lurking in the shadows picking their nose.
What's goin on? going to fix bows back?
Or you working on a "fix" for swords and mace ? Oh and don't forget fencing!
What's goin on? going to fix bows back?
Or you working on a "fix" for swords and mace ? Oh and don't forget fencing!
- Mon May 21, 2018 9:32 am
- Forum: General Discussion
- Topic: Shard is down
- Replies: 574
- Views: 558477
Re: Shard is down
Shard is down, been down all night i belive
- Thu May 17, 2018 3:07 pm
- Forum: General Discussion
- Topic: Refactoring combat system
- Replies: 19
- Views: 26557
Re: Refactoring combat system
So I'd request that: staff refactors the combat so that it matches how it was before OR all the changes that refactoring combat made are reverted completely. Pangaea was decently well balanced in terms of combat system before, that needs no changing at this very moment. The idea was to replace a bu...