Search found 1234 matches
- Thu May 17, 2018 1:10 pm
- Forum: General Discussion
- Topic: Refactoring combat system
- Replies: 19
- Views: 26562
Refactoring combat system
https://www.dropbox.com/s/5ebe5sbb2ckcew4/REFACTORED.JPG?raw=1 So this appeared in the message of the day few days ago. After which the staff started live testing and changing the combat system, which resulted multiple broken weapon skills for couple of days, which may or may not have been fixed in...
- Sun May 13, 2018 8:40 pm
- Forum: General Discussion
- Topic: Shard is down
- Replies: 574
- Views: 558662
Re: Shard is down
Mayday Mayday, as soon as PVP starts the shard goes down :/
- Sun May 13, 2018 1:30 pm
- Forum: General Discussion
- Topic: Class system changes
- Replies: 22
- Views: 26568
Re: Class system changes
So you're now crying for losing stuff that is close to irrelevant for you to have, even if this could lead into casters becoming more valid option in PVP and PVE?
EDIT: For tamer losing chains, I don't really know if it is that big or not. But I doubt it stops you from taming ancient anyways.
EDIT: For tamer losing chains, I don't really know if it is that big or not. But I doubt it stops you from taming ancient anyways.
- Sat May 12, 2018 8:54 pm
- Forum: General Discussion
- Topic: Class system changes
- Replies: 22
- Views: 26568
Re: Class system changes
Lol, well done. Nerf more shit. Because fuck logic... And lets make the game more frustrating so people don't feel like sticking around. *applauds* Guess I'll break it down for everyone what these changes actually do. 1. Priest resist 100 -> 85 Literally no priest ever needed that 15% extra, it has...
- Wed May 09, 2018 10:09 pm
- Forum: General Discussion
- Topic: Class system changes
- Replies: 22
- Views: 26568
Re: Class system changes
Now how about increasing petslots dragons take to 18 or so.
- Wed Apr 18, 2018 9:31 pm
- Forum: Open Discussion
- Topic: Pangaea challenge list
- Replies: 3
- Views: 13026
Re: Pangaea challenge list
Nah, this is just something to give people something to do, if they feel like it. Many people in mmo's generally like doing achievements and whatnot. No point actually waste time from the actual work that pangaea requires.
- Tue Apr 10, 2018 3:52 pm
- Forum: Open Discussion
- Topic: Pangaea challenge list
- Replies: 3
- Views: 13026
Pangaea challenge list
https://docs.google.com/spreadsheets/d/1wPW6GZNlAcImJQ-JQNAd58HY1_amvcLKrmrP6w9OhmA/edit?usp=sharing Tought it might be a fun idea to make a challenge list, anyone can comment and I can just add the comments in google sheets and I can turn those comments into permanent marks on the list. New ideas f...
- Wed Mar 14, 2018 9:09 pm
- Forum: General Discussion
- Topic: Necromancy & Druid Spells
- Replies: 2
- Views: 4406
Re: Necromancy & Druid Spells
http://pangaea.myramidnight.com/index.p ... =Main_Page
Everything should be there, just search and copy paste.
EDIT: I can write missing stuff in discord to you, after someone has copy pasted all they can find from wiki to here.
Everything should be there, just search and copy paste.
EDIT: I can write missing stuff in discord to you, after someone has copy pasted all they can find from wiki to here.
- Thu Feb 01, 2018 3:26 pm
- Forum: Poll
- Topic: Farming and Planting
- Replies: 3
- Views: 13258
Re: Farming and Planting
Just remove the 1010101 system and allow planting on every tile, then just drop the rate at which the plants grow by 50%. This way it makes it more convenient for players, while not buffing/nerfing/changing anything. EDIT: In this kind of case the total amount the plants can hold doesn't matter sinc...
- Sat Jan 20, 2018 11:55 am
- Forum: General Discussion
- Topic: Tracking Progress.
- Replies: 64
- Views: 68738
Re: Tracking Progress.
- Pushed a fix for a bug reported to me about a week ago. The ability to skin then resurrect, then kill, then skin, then resurrect , rinse and repeat tamed animals. Skinning an animal should now prevent it from being resurrected. - Changed the property denotes whether a corpse has been skinned, ins...