Search found 407 matches
- Wed May 30, 2018 11:27 pm
- Forum: Poll
- Topic: Piety Vs. Skill
- Replies: 65
- Views: 122374
Re: Piety Vs. Skill
Who said only way to get the skill up would be macro, alternatives are very possible considering religions are heavily involved with the skill. Since it's only skill that requires religions likely. Most of the skills on pang are macroable. If this one differs then it would be nice to get the detail...
- Wed May 30, 2018 9:04 pm
- Forum: Poll
- Topic: Piety Vs. Skill
- Replies: 65
- Views: 122374
Re: Piety Vs. Skill
Make it skill based so people can fuckin macro it up if they want. Give everyone a chance to be equally as powerful. Macroing is exactly the biggest issue I have with the skill based option. There are many other ways to go about having a system with equal chances which actually keep the process in ...
- Wed May 30, 2018 8:02 pm
- Forum: Poll
- Topic: Piety Vs. Skill
- Replies: 65
- Views: 122374
Re: Piety Vs. Skill
If pietytimers are the biggest issue we can see with the current system then go with Quintoz's idea on page 1.
- Tue May 29, 2018 10:52 am
- Forum: Poll
- Topic: Piety Vs. Skill
- Replies: 65
- Views: 122374
Re: Piety Vs. Skill
Honestly I prefer the piety based system. There's so much you could build on top of this one instead of going the skill way which will just be a static 100 for everyone in a few days. Like Glarundis already mentioned and we talked about this a bit on the public map once aswell - it would be nice to ...
- Thu May 17, 2018 9:52 pm
- Forum: General Discussion
- Topic: Piety and tome meetings
- Replies: 7
- Views: 10497
Re: Piety and tome meetings
Sounds good to me.Quintoz wrote:I think the whole thing should be changed to the amount of online piety at the time of it being blessed, that way you can just gather people to have an RP meeting and everybody blesses their own tomes and symbols.
- Thu May 17, 2018 6:05 pm
- Forum: General Discussion
- Topic: Refactoring combat system
- Replies: 19
- Views: 26530
Re: Refactoring combat system
If archery and wrestling get back to how they were before this combat system change, I think things are pretty well off.
- Sun May 13, 2018 11:18 am
- Forum: General Discussion
- Topic: Class system changes
- Replies: 22
- Views: 26531
Re: Class system changes
I have to agree with the above 2 comments. It just doesn't seem to me that all these changes were really thought out properly in the first place. Sometimes it's alright to just scrap some ideas, even if they have been announced and shouldn't come as a surprise to the players.
- Wed May 09, 2018 9:47 pm
- Forum: General Discussion
- Topic: Class system changes
- Replies: 22
- Views: 26531
Re: Class system changes
I'd add Rangers and Animal lore to that list.
- Tue Jul 25, 2017 10:19 am
- Forum: General Discussion
- Topic: Yearly Updates
- Replies: 81
- Views: 89297
Re: Yearly Updates
While I think it's good that people are concerned and want things to change, I think it's highly unreasonable that inactive players come and start demanding timewarps. Is a staff that would make such a move really a staff we would want to have? Clearly they wouldn't give 2 shits about the players as...
- Mon Jul 24, 2017 9:53 pm
- Forum: General Discussion
- Topic: Yearly Updates
- Replies: 81
- Views: 89297
Re: Yearly Updates
Hypocricy where? That's actually extremely ironic coming from someone whose every post for the past 2 years has been a whine.Quintoz wrote:Hypocrites unite.