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Re: Old robbing rules

Posted: Wed Apr 15, 2009 4:59 pm
by Edward Sinclair
Lolzers teknox getting bored and want their playthings :twisted:

Re: Old robbing rules

Posted: Wed Apr 15, 2009 5:01 pm
by Kenyon Ahearn
lool

Re: Old robbing rules

Posted: Wed Apr 15, 2009 5:29 pm
by Aleister Crux
While it is annoying to get robbed on occasion, its pretty boring to veterans who've played since UO was released to be able to run around without the fear of losing stuff. Having the chance to lose your belongings to robbers keeps you on your toes. And the adrenaline rush is pretty awesome, even if you die by the hand of robbers. It might promote more group play as well and increase RP when weak characters have to start hiring or befriending personal guards to escort them on dangerous roads, etc.

Re: Old robbing rules

Posted: Wed Apr 15, 2009 5:36 pm
by Sherrod
more market for merchants too if robbers are arround.

Re: Old robbing rules

Posted: Wed Apr 15, 2009 10:32 pm
by Edward Sinclair
Sherrod wrote:more market for merchants too if robbers are arround.
Not if the robbers sell it back to the public at the same/cheaper price.

Re: Old robbing rules

Posted: Wed Apr 15, 2009 11:55 pm
by Neku
for the people talking about adrenaline rush....... go sollo a giant :twisted: but robbers should be able to loot everything except gems, bandies and should not harm the persons pet once they killed em :)

Re: Old robbing rules

Posted: Wed Apr 15, 2009 11:58 pm
by Kenyon Ahearn
The idea that robbing boosts economy is bull. All it causes is for people with the ability to deadily poison to increase their ego's and have a large storage house of items that they'll never sell/ or mule to their alts etc.

The way to improve economy is just let new prices rise and fall. It's how the world spins.

Re: Old robbing rules

Posted: Thu Apr 16, 2009 12:02 am
by Neku
Kenyon Ahearn wrote:The idea that robbing boosts economy is bull. All it causes is for people with the ability to deadily poison to increase their ego's and have a large storage house of items that they'll never sell/ or mule to their alts etc.

The way to improve economy is just let new prices rise and fall. It's how the world spins.
oooooooorrrrrrrrrr

new really expensive shard items ;)

since tekky guards get dragon armour i want to look leet in them too :oops:

Re: Old robbing rules

Posted: Thu Apr 16, 2009 12:02 am
by Kent Strider
It amuses me how many of you went on to do nothing but grind monsters and hold your gear precious.

Re: Old robbing rules

Posted: Thu Apr 16, 2009 12:03 am
by Kenyon Ahearn
Maybe because we enjoy it?