Which of these Fighter classes (still) need boosting?

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Moderator: Game Masters

Which classes (still) require boosting?

Archer
11
11%
Assassin
27
27%
Barbarian
12
12%
Knight
13
13%
Priest
6
6%
Ranger
10
10%
Warrior
20
20%
 
Total votes: 99

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Maximilian Lhoth
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Re: Which of these Fighter classes (still) need boosting?

Post by Maximilian Lhoth »

To be honest they are pretty balanced now.
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Biao
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Re: Which of these Fighter classes (still) need boosting?

Post by Biao »

To be honest they are pretty balanced now.
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Zaradon
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Re: Which of these Fighter classes (still) need boosting?

Post by Zaradon »

Knights - 11 votes

I dont really get it why do players vote for Knight to be boosted.

You have full plates + dupres shield combo + armament > Prolly the BEST defense on the entire shard?
You have a tome/40 piety cap
You have the best fighting abilities (swords/maces)
You can have 140 maximum str. Combine it with a jewelry suit and +25 bless of your own. 185 str.


It's just funny.
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Kerbal
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Re: Which of these Fighter classes (still) need boosting?

Post by Kerbal »

Zaradon wrote:Knights - 11 votes

I dont really get it why do players vote for Knight to be boosted.

You have full plates + dupres shield combo + armament > Prolly the BEST defense on the entire shard?
You have a tome/40 piety cap
You have the best fighting abilities (swords/maces)
You can have 140 maximum str. Combine it with a jewelry suit and +25 bless of your own. 185 str.


It's just funny.
I agree, knights need no boosts.
yuusou
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Re: Which of these Fighter classes (still) need boosting?

Post by yuusou »

Or archers for that matter.
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Ivan
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Re: Which of these Fighter classes (still) need boosting?

Post by Ivan »

I'd say all other classes except priest, others are in balance between themselves nicely.
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Glarundis
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Re: Which of these Fighter classes (still) need boosting?

Post by Glarundis »

fighter classes seem to be more balanced than before.

atleast it's know (almost) just a question of seeing how good warriors are (i bet they'll be really popular once those few warriors get better and play more) and assassins (skrin will make sure ppl ask for assassin nerfs now that he has 100 poisoning :D)

apart those all, i think it's good.
priests are worse than they were
knights/rangers have been boosted in many ways about piety/med and have rite resistance
archers kick ass in pvm
thunters/thieves -> other abilities

fighters vs magic users, now that's the problem and where it's hard to compare. but hey, boris says we can't even compare them that way
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Mike
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Re: Which of these Fighter classes (still) need boosting?

Post by Mike »

We can look into warriors as soon as a few start hitting Ancient, warriors don't really reach their full potential without some base 105 skills.

As for priests I'd definatly tune up their melee hits a little bit.
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Glarundis
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Re: Which of these Fighter classes (still) need boosting?

Post by Glarundis »

priests hit for shit imo, the opposing religious power is the only way to deal decent dmg..
85 tactics and no mauls/halberds is sooooo annoying
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Boris
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Re: Which of these Fighter classes (still) need boosting?

Post by Boris »

I think the system's now close to what it should be.

Warriors remain a question mark, but we'll receive proper data on them soon. It could be that even tanking's enough for them, but hard to say at this point as it's a feature that'll require a lot of fine-tuning.

Poison(ing) will remain as it is. There's nothing OP about it as long as there are multiple ways to fight poison.

- Boris
Leather armor is best for sneaking, because it's literally made from hide.
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