A new mid level all resist metal

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A new +2/3 resist ore

Yes
32
86%
No
5
14%
 
Total votes: 37

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Cirius Do'Brim
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Re: A new mid level all resist metal

Post by Cirius Do'Brim »

Demian wrote:The same problem exists atleast in a few other bone sets. Atleast giant bones ar should be lowered by a lot. It makes no sense it has higher ar than an auropian chainmail set does. Which is even harder to get than giant bone set is.
The main reason is simply behind 4 parts vs. 5 parts.
Ivan wrote:So either way we end up replacing chainmails with scale armours or they are gonna be as useless as leathers.
Scale armors are (originally) just for plate users. Priests and barbarians would still continue playing with (at least hopefully) bones.
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Ivan
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Re: A new mid level all resist metal

Post by Ivan »

So if we replace plate armours with scales, you want priests and baba use bones aswell... Smiths make only weapons after that?

Also you cannot realy increase the AR any further for knights, its already ridicilious how impossible its to deal dmg on them. And as you've said before raising resistances is not an option either. (or another staff member)

So there is no place for scale armours in the top end atleast...
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Cirius Do'Brim
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Re: A new mid level all resist metal

Post by Cirius Do'Brim »

Ivan wrote:So if we replace plate armours with scales, you want priests and baba use bones aswell... Smiths make only weapons after that?
Of course not. Just like in the link I presented, they're just copies of plate mail. Both scale and plate mail would exist in the game.
Demian
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Re: A new mid level all resist metal

Post by Demian »

Cirius Do'Brim wrote:
Demian wrote:The same problem exists atleast in a few other bone sets. Atleast giant bones ar should be lowered by a lot. It makes no sense it has higher ar than an auropian chainmail set does. Which is even harder to get than giant bone set is.
The main reason is simply behind 4 parts vs. 5 parts.

That doesn't make any sense though. Since to get us much resistances with an auropian chainmail set you still have to use atleast cloud giant or auropian sleeves. So really auropian chainmail set is also 5 parts. Doesn't make sense it's the metal armor with same effects that gives less ar.
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Cirius Do'Brim
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Re: A new mid level all resist metal

Post by Cirius Do'Brim »

Yeap, the main problem is simply coverage. Tunic eats 2 parts, coif eats 2 parts... so eventually a bone set with a gorget is 6 parts vs. 4 parts. Call it a +/- thing. You get cheaper sets for less AR.
Demian
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Re: A new mid level all resist metal

Post by Demian »

Cirius Do'Brim wrote:Call it a +/- thing. You get cheaper sets for less AR.
Auropian is the one that costs more and has less AR. It's really a +/+ thing when it comes to giant bone armors. Cheaper sets for more AR.
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Cirius Do'Brim
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Re: A new mid level all resist metal

Post by Cirius Do'Brim »

Demian wrote:Auropian is the one that costs more and has less AR. It's really a +/+ thing when it comes to giant bone armors. Cheaper sets for more AR.
Kind of figured that could be misread. Generally referring to chain sets being only 4 parts instead of 5 parts (or 6 parts for that matter). If chain sets took as many parts, the AR would match if not top. But that's a different subject.

Back to the OP before Boris locks this.
Percy
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Re: A new mid level all resist metal

Post by Percy »

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Cirius Do'Brim
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Re: A new mid level all resist metal

Post by Cirius Do'Brim »

Correcto, el mundo.

Otherwise I think Ivan got this. We just need to make sure the new ore doesn't completely run vampire bone markets down for Priests and Barbarians. So AR-wise we're talking of a Dspine/malachite-copy.
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Dante
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Re: A new mid level all resist metal

Post by Dante »

That's what we had in mind.

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32 Yes
5 No.

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