Wands

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Moderator: Game Masters

Solution for Wand issue.

Should we remove them from lootpool? (Make them only craftable)
9
25%
Should we restrict them to magicusers? (Nerf for priests/other high int classes.)
19
53%
Should we add a magery/eval check? (Basically, a mage boost.)
3
8%
Should be something else. (Add your opinion)
5
14%
 
Total votes: 36

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Zaradon
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Wands

Post by Zaradon »

Poll discussion follows from the idea & feedback.

What do you think should be done with wands?
If you dont see any reasonable solution, then post your opinion.

PS; if you ask me - they could be restricted to magicusers and get a global boost. Either make them easier to craft (more market for tinkers) or make them more efficient for magicusers. (other boosts for wands)
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Basil Brotheamus
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Re: Wands

Post by Basil Brotheamus »

What is the current problem in one sentence we're trying to find a solution for?
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Zaradon
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Re: Wands

Post by Zaradon »

Basil Brotheamus wrote:What is the current problem we're trying to find a solution for?
The lower-end wands are flooding the shard from lootpool.
They have no use, since potions/boosts overlap them.
They dont have a proper market, Tinker & Scribes find them too hard to craft which is not profitable for them for only a few wands. (Magic reflection/Daemons/Something else[?]).
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Basil Brotheamus
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Re: Wands

Post by Basil Brotheamus »

Any item what requires more than one merchant to craft is destined to be out of the market as far as I'm concerned.
So I'd say solution is:
  • - make them easier to craft and requires only one merchant
    - limit them from the lootpool
tehsquish
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Re: Wands

Post by tehsquish »

Basil Brotheamus wrote:Any item what requires more than one merchant to craft is destined to be out of the market as far as I'm concerned.
So I'd say solution is:
  • - make them easier to craft and requires only one merchant
    - limit them from the lootpool
I'm with basil... I don't know whats required to craft wands but there definitely aren't any on the market that's for sure.

Make them easier for scribes to make money off of.
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Re: Wands

Post by Theodore »

I think they should be restricted to magic users
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Basil Brotheamus
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Re: Wands

Post by Basil Brotheamus »

Theodore wrote:I think they should be restricted to magic users
What problem does it solve?
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Mike
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Re: Wands

Post by Mike »

Basil Brotheamus wrote:Any item what requires more than one merchant to craft is destined to be out of the market as far as I'm concerned.
So I'd say solution is:
  • - make them easier to craft and requires only one merchant
    - limit them from the lootpool
Craftable for a single merchant class sounds good to me.
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Ivan
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Re: Wands

Post by Ivan »

If you add magery / eval check it will make bards weaker if the amount they heal gets counted from there, but if you make it as it is already that some wands use it, its ok.

Personaly i think they should be removed from loot pools. Boost for many different classes.
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Dante
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Re: Wands

Post by Dante »

Remove from the lootpool or add high end wands to the loot pool (very rare)

and add them to the scribe business completely without other class involvement.

I'm not sure how good wands are as I've never had a good caster but Hellfire, Healing etc seem good for casters and bards already.
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