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Should hunger system get a relook?

Posted: Thu Dec 17, 2015 2:53 pm
by Zaradon
Since it doesn't really make sense to be starving each time you die.
Plus, if you're hungry/logged in you'll just die.


Nobody wants that, so should we have a vote before throwing stupid ideas, ey?

Re: Should hunger system get a relook?

Posted: Thu Dec 17, 2015 3:26 pm
by Shalinn
I like the current one, it keeps cooks busy somewhat.
But would be nice to change cookmade foods a bit. Most of them doesent stack, as example cakes

Re: Should hunger system get a relook?

Posted: Thu Dec 17, 2015 3:28 pm
by Ivan
Its ok imo. only difference that could be made is with stamina and hunger. But otherwise its all ok.

Re: Should hunger system get a relook?

Posted: Thu Dec 17, 2015 4:17 pm
by Thoran
Yes, but only because I'd change it so that it would take longer before you die or at least so that you don't die straight away when you log in.

Re: Should hunger system get a relook?

Posted: Thu Dec 17, 2015 4:59 pm
by Mulva
Shalinn wrote:I like the current one, it keeps cooks busy somewhat.
It's not worth hassling the whole playerbase, just to satisfy one class. Besides, cooks are an RP class. Who makes a cook expecting to turn a profit?

Re: Should hunger system get a relook?

Posted: Thu Dec 17, 2015 5:20 pm
by Zaradon
Mulva wrote:
Shalinn wrote:I like the current one, it keeps cooks busy somewhat.
It's not worth hassling the whole playerbase, just to satisfy one class. Besides, cooks are an RP class. Who makes a cook expecting to turn a profit?
I have to second that.

We could have something really annoying instead of the death, for example;
Being too weak to mount > if starving, you won't be able to use steeds
Being too clumsy > if starving, you won't be able to run, just walk?
Being too weak to do anything > if starving, you won't be able to move from your spot, you'd also get knocked off your mount.
Or just combine them all?


The dying part does make sense, however - let's come back to the aspect of a game (which is having fun overall) and that little part doesn't fit in the fun aspect.

Re: Should hunger system get a relook?

Posted: Thu Dec 17, 2015 5:28 pm
by Mulva
Zaradon wrote:The dying part does make sense, however - let's come back to the aspect of a game (which is having fun overall) and that little part doesn't fit in the fun aspect.
Yeas, nothing fun about having to mule keys after logging in your locked house and quickly dying. Which is the only situation where I die of starvation.

Re: Should hunger system get a relook?

Posted: Thu Dec 17, 2015 5:46 pm
by Gorath Blackmind
Mulva wrote:
Zaradon wrote:The dying part does make sense, however - let's come back to the aspect of a game (which is having fun overall) and that little part doesn't fit in the fun aspect.
Yeas, nothing fun about having to mule keys after logging in your locked house and quickly dying. Which is the only situation where I die of starvation.
This so hard. Logging in to check something real quick turns into a 5 minute muling rally

Re: Should hunger system get a relook?

Posted: Thu Dec 17, 2015 6:03 pm
by Cyrus Tegyr
The hunger system ought to get a reworking but only in the event cooks are changed.

The only reason the hunger system was changed to be so annoying in the first place is because it was the easy road for giving cooks something to do. Now if you know anything about my stance on merchants you ought to know I do not like the "bandaid" repairs on some of the merchant classes, the cook included. The cook has always been like the red headed step child of the merchant classes, no one at staff level has truly ever considered fixing them so that they are a solid merchant class instead they were given mining at 100 for some reason and Lumberjacking at 100 which is slightly more understandable but you get my point.

You can not talk about changing the hunger system in its current state without discussing how to fix cooks, they go hand in hand.

Re: Should hunger system get a relook?

Posted: Thu Dec 17, 2015 10:28 pm
by Glarundis
seriously, who dies of starvating due to logging in?if you do, then you deserve to die lol..

the only way i can think of things like this is if you're dying in hunts and no one has any food and you'll eventually die. but still...

i think it's ok the way it is, because this keeps ppl needing food. in fact, if we wanna make sure ppl buy better foods from cook, we need to add a delay to consuming food. like this, ppl can't just eat 20 fishsteaks unless they wanna wait some minutes before they're stuffed. add a 20s delay on food consumption and cooks will have better market for better foods