Remove Guards from Tek and Nature

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Moderator: Game Masters

As title says

yes
34
60%
no
23
40%
 
Total votes: 57

User avatar
Whitewolf
Posts: 470
Joined: Fri Jan 23, 2009 12:23 am

Re: Remove Guards from Tek and Nature

Post by Whitewolf »

Kent Strider wrote:I like them too, like I said before they are cool, they do look cool. But its just plain stupid for them to have guards when you think about it. Law and Imperial make sense, Law uses British guards and Imperial uses Blackthorne guards. Tekstone and Nature have just random guards. Tekstone I understand more than Nature, Nature is supposed to be this pvm machine, why should they also get pvp rites? That is not balancing them for both, that is overpowering them. The fact that Tekstone is willing to lose their guards shows they are willing to go in more equal for battle as well.
:'( your godly know how we feel, i couldnt have said it better...
well id prob just said "nature fages we rock woo less guards" but how you said it looked better :P
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Johnny Walac
Posts: 4503
Joined: Mon Nov 17, 2008 3:05 pm
Location: Sweden

Re: Remove Guards from Tek and Nature

Post by Johnny Walac »

"Nature is supposed to be this pvm machine"

supposed? I rather see it like it is now. Alittle of both.
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Order of Nature - Telborea- The Britannian Trade Union - ICQ: 434212709
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Kent Strider

Re: Remove Guards from Tek and Nature

Post by Kent Strider »

It's not a little, its amazing how much my resist gained after I left Nature ;)
Akkarrin
Posts: 868
Joined: Thu May 21, 2009 2:10 pm
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Re: Remove Guards from Tek and Nature

Post by Akkarrin »

sod rp and balancing ! :) leave the guards it made yesterdays in tek fight more interesting then a city with just 5 teks and 3 emmis
User avatar
Whitewolf
Posts: 470
Joined: Fri Jan 23, 2009 12:23 am

Re: Remove Guards from Tek and Nature

Post by Whitewolf »

if it was only players, we would have won!!!!!!
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Xippy
Posts: 486
Joined: Fri Mar 27, 2009 9:53 am

Re: Remove Guards from Tek and Nature

Post by Xippy »

Cala when only players ... you would have died kinda fast :/
You would be screwed if i didnt res you at the beginging
And your guards only kept you guys alive.
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Neku
Posts: 745
Joined: Sun Mar 29, 2009 1:28 am

Re: Remove Guards from Tek and Nature

Post by Neku »

i voted noes :x just change them so they're some sort of mob :D tekkys have lich and nature has a bunche of forest queens :P either way they're still guards just different skins ;)
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User avatar
Whitewolf
Posts: 470
Joined: Fri Jan 23, 2009 12:23 am

Re: Remove Guards from Tek and Nature

Post by Whitewolf »

Xippy wrote:Cala when only players ... you would have died kinda fast :/
You would be screwed if i didnt res you at the beginging
And your guards only kept you guys alive.
well if your guards wernt there then, i would be able to move about my cave :(

AND I WOULD BLIGHT SPAMM OVER UR VERITAS! :@ >.<
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Alteran

Re: Remove Guards from Tek and Nature

Post by Alteran »

Whitewolf will be having 14 days off the forum , so he can learn propper english.
We have spend 3 mounth doing this things , and now you complain ?.
so you are saying to me that great job , but realy now we want things to change back ?.
i am so ready to upload the old tome for all religions , and then leave it with that.
No one is forcing you to use guards , news flash you need to cast them from your tome , so if you dont want to use them don´t .
but it simple fact that they give you a place of calm in pvp , and suddenly some don´t like that , you are serously stepping on my toes here.
You have the power your self not to use them , but you do press the button your self and, now some one think it should not be there.

Not beening changed i can promiss you that.

Alteran
Kent Strider

Re: Remove Guards from Tek and Nature

Post by Kent Strider »

Alty everything usually has a test run there is no real reason to get agitated over it, but what you say goes of course.
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