Boris wrote:Yeap, but they're still two different skills and should be treated so. There's no auto function to any skill, so I don't see why there should be an exception.
- Boris
Healing checks Anatomy skill. Magery checks Evaluating Intelligence skill. Magery (with armor on) checks Meditation skill. Crafting skills check Arms Lore skill. Tinkering checks ItemID skill. Animal Taming checks Animal Lore. And so on...
It's not an auto-function, it's checking another skill to determine the outcome of your action. And when it's checking this other skill, you don't get gains in the second skill, so you'd still have to train them up as normal.
(Boris, you're the dictator here, feel free to say "just not happening", but until then, I'm happy to keep debating it and see what we can get)