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Roleplayed muling, cool or not?

Posted: Wed Mar 25, 2009 1:05 pm
by John Flamestrike
Should roleplayed muling be allowed?

Roleplaying muling means muling in which you pay the normal price you would charge from anyone else for the item from your alt to your another alt.

"With a good reason only" means you have the best smith of the lands and don't want to risk some worse smith failing with your high end ores, you have a lockpicker yourself and wouldn't want to disturb other players or simply you happen to have the only or almost only active character of the class you need yourself.

Re: Roleplayed muling, cool or not?

Posted: Wed Mar 25, 2009 1:36 pm
by Alteran
no.

Alteran

Re: Roleplayed muling, cool or not?

Posted: Wed Mar 25, 2009 5:09 pm
by Whitewolf
ALTY Just Droped the BAN HAMMA!!

How do you feel man?

Re: Roleplayed muling, cool or not?

Posted: Thu Mar 26, 2009 4:01 pm
by Houston
For a good reason only, i say.


The reason must be _very good_

Re: Roleplayed muling, cool or not?

Posted: Thu Mar 26, 2009 10:11 pm
by Geryn Farodae
Alteran wrote:no.

Alteran
Agreed.

Re: Roleplayed muling, cool or not?

Posted: Wed Apr 01, 2009 2:41 pm
by Maximilian Lhoth
Muling is allowed in a way.

Max housevalue is 50. Housevalue is account specific, not character. Largest houses consume all the housevalue. An account with a rich old character with a house cannot get an inn room for a poor new character.

Characters can legally share containers or lockdowns in houses therefore, which means I could use my best moneymaker, which would be the tamer, to practically buy big houses for all my characters.

The runekeep is an example... Eldaric owns the building, runes and secure barrels. Konrad owns everything inside the secure barrels on the other hand, and the non-secure barrels. Maximilian owns the anvil, forge, loom, spinning wheel, pickpocket dip and training dummy. Also Maximilian owns the Law and Nature temple runes, but Konrad has marked them. Maximilian also kind of owns part of the building, as he has paid some of the taxes occasionally. =P

Re: Roleplayed muling, cool or not?

Posted: Wed Apr 01, 2009 2:47 pm
by Troy
Thing is more with items, and its easy to tell based on how long a character has been around and their skills to compare to waht all they use. Its actually quite easy to see when someone mules.

Re: Roleplayed muling, cool or not?

Posted: Wed Apr 01, 2009 4:00 pm
by Andrew De'lere
The cool, mule.