Quivers

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Moderator: Game Masters

How should quivers work?

1) Add more weight to ammunation, a quiver nullifies their weight
21
60%
2) New restriction: Shooting ammunation mounted requires a quiver
14
40%
 
Total votes: 35

KrondorZuula
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Re: Quivers

Post by KrondorZuula »

Boris i know there were woven quiver basket things but the ones in the game look leather, but regardless of how they are made, if they aren't going to have any real use, can we use the dye tubs on them?
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Boris
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Re: Quivers

Post by Boris »

Not really a consern, but if possible, only with a decorative dye tube.

What comes to real use, well it's 50/50. Wich ever wins this poll, is the use.

- Boris
Leather armor is best for sneaking, because it's literally made from hide.
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Darian Darkmind
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Re: Quivers

Post by Darian Darkmind »

Boris wrote:So basicly...

1) Needed only perhaps in big hunts (Doom, Khaldun, etc.) to create more capacity to your backpack. Since they're not needed much - or at all - they'll be more expensive.

2) Needed always. Really cheap.

- Boris
1) A small nerf. Also makes them almost useless. Price should be very low <5k.
2) A bigger nerf. Mandatory, extremeley annoying. Price should be max 1k.

Like said many times in this topic, why are you introducing quivers if your only intetion is to "force" people to use them without any real benefit. Having extra items that you are forced to have is annoying. Granted, they might look cool and be nice in RP sense, but if RP reason is the only reason you want to implement them, then have them do nothing at all so people can chooce to have one solely for RP reasons. If they cost nothing but few hides, if even a poor tailor can craft them people might pick them simply because they look cool and fit their RP even if they serve no real purpose.

Either that, or they must give a small boost as well to justify the extra annoyance. But, like you said Archer and Ranger doesn't need a boost so you have a problem now.
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Boris
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Re: Quivers

Post by Boris »

1) Optional, RP item, small bonus.

Nothing more to it. Still makes no difference.

Poll is for voting.

- Boris
Leather armor is best for sneaking, because it's literally made from hide.
xHarlequinx

Re: Quivers

Post by xHarlequinx »

Ever tried to find a bowyer? Been trying to get arrows made for like a week. Having to have quivers in order to use mounted archery would effectively kill archery in a lot of cases (or mean that our bank boxes would have to be stacked with piles of quivers, just in case we can't find a bowyer).

Archery already kind of sucks - misses a lot, low damage, bow durability wears out fast, and can't hit and run like two-tier weapons. Nerf 40 piety ranger archery already so that it can't be used as some mystical excuse of archery's OPness.

Does the bowyer class need a boost? Certainly there seems to be a strong market for arrows and a relatively healthy market for bows.

Vote for bad idea is bad, mkay.

Does it have to have any effect? Why not include it as a strictly RP item, similar to clothes?
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Boris
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Re: Quivers

Post by Boris »

1) Is exactly that. It's not rocket science.

- Boris
Leather armor is best for sneaking, because it's literally made from hide.
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Zaradon
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Re: Quivers

Post by Zaradon »

Boris wrote:1) Is exactly that. It's not rocket science.

- Boris
You somehow manage to make it sound like bomb science :F


But im going with;
1) Add more weight to ammunation, a quiver nullifies their weight
Demian
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Re: Quivers

Post by Demian »

I wouldn't want to vote either options. Option 1 would be better, but why add more weight to the arrows? This is just simply annoying and unnecessary.
xHarlequinx

Re: Quivers

Post by xHarlequinx »

Demian wrote:I wouldn't want to vote either options. Option 1 would be better, but why add more weight to the arrows? This is just simply annoying and unnecessary.
ONLY COMMUNISTS DON'T VOTE!! DOUCHEBAG OR TURD-SANDWICH!?!
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Ivan
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Re: Quivers

Post by Ivan »

So now using archer costs even more to play pvm with? Most of the archer players even now have bowyers as alt so it would realy make no difference for them...

imo its just unreasonable to make it so that you must have a bowyer yourself to be able to play with an archer.

Whole idea loses its point when it doesnt boost archers capability in pvm considering arrows are being spent all of the time and bows are the fastest breaking weapons on the shard. Check damage output of an archer compared to a priest and think again if it should give a boost.
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