* New NPC have been added
* Entering the traininggrounds cures the plague
* Seer commands have been added (for more detail check out the counselorforum)
* fixing the no-spawning of vampiric bats
* Using a sigil now has a LOS check
* Textual change when using the .halt command
* Some minor bugs have been fixed
* The fiends have had flame strike replaced with an elemental equivalent (poison strike for poison fiend for example)
For cooks:
* Added rawsausages and lard to lootpool
* Boosting the lime/lemon inventory of farmers and innkeepers
For treasurehunters and scribes:
* Change in decoding treasure maps (tattered, frazzled, frayed, worn, ragged). From this day on you can gain cartography by decoding these maps succesfully.
Updates 20140302
Re: Updates 20140302
Whoops, one thing we forgot:
The difficulty when making maps with cartography has been adjusted. The 3 maps are now equally far apart in difficulty. The 3rd map has been made harder, meaning it's now actually possible to GM cartography by drawing maps.
The difficulty when making maps with cartography has been adjusted. The 3 maps are now equally far apart in difficulty. The 3rd map has been made harder, meaning it's now actually possible to GM cartography by drawing maps.