Page 1 of 1

Pangaea Server Patch 0.1

Posted: Thu Nov 19, 2015 12:03 pm
by blckfire
List of the small bugs and fixes:

- Guards will not leave any more bodies behind after they are killed. (I hope)

- Plague was changed to always keep the serial of the person that casted or started the plague. So, beware, you will be marked as criminal if you are responsible for releasing plague in towns or player friendly areas, like, the public boat system.

- Your prefixes will not be deleted anymore from this point on.

- Players that have not yet logged their character since the re-opening should contact the staff to have their characters reset.

Ongoing... More updates will come until the end of the day. (lies)

Re: Pangaea Server Patch 0.1

Posted: Mon Nov 23, 2015 11:47 am
by blckfire
Small update:

- Fixed a bug related to house decay, all houses were with house decay set to 0 days.
- All houses were refreshed and set to an house decay of 90 days. Beware! They will now decay if the counter gets to 0.

Re: Pangaea Server Patch 0.1

Posted: Tue Nov 24, 2015 11:08 am
by blckfire
Small bug fix:

- Fixed an exploited in inscription where a player could hold the blank scrolls while creating spell scrolls. This created a bug in the process where the player would not loose any blank scrolls in the creation process.

Re: Pangaea Server Patch 0.1

Posted: Thu Nov 26, 2015 7:28 pm
by blckfire
Some more fixes:

- Inn rooms had more than 30 days decay time on them. These were changed to 30 and should not go above it.
- Guard respawn problem was also fixed.

Re: Pangaea Server Patch 0.1

Posted: Wed Dec 02, 2015 9:29 pm
by blckfire
Some balance fixes:

- Keltrunius and Shalrius opness was addressed. (I would test it out before I was going to hunt with it)

Re: Pangaea Server Patch 0.1

Posted: Thu Dec 03, 2015 9:09 pm
by blckfire
Minor fixes:

- Finished correcting some issues related to item reservation that could lead to abuse.

Re: Pangaea Server Patch 0.1

Posted: Mon Dec 14, 2015 11:13 am
by blckfire
Major bug fix:

- Secured containers will now accommodate spell books by increasing the maximum items allowed in a secured container until max. nr. items + nr. spells in spell book, if necessary.

- Maximum items allowed in a secured container: 200.

Re: Pangaea Server Patch 0.1

Posted: Mon Jan 04, 2016 8:13 pm
by blckfire
Bug fix:

- Fixed a bug related with Lich and Wraith chants where the caster was not getting armour.

Re: Pangaea Server Patch 0.1

Posted: Wed Jan 06, 2016 10:34 pm
by blckfire
Bug fix:

- Magic jewelry naming is now fixed and it'll not show, "A Magic XXXX", if no magical property is added to it.