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Change in macrocheck punishment

Posted: Wed Jan 06, 2016 11:35 pm
by Argon
We have diminished the punishment of the macrocheck. We hope this wont prove to be a wrong move so please dont push it:

- Skill drop by 30% instead of droping all the way down to 0%.


Argon

Re: Change in macrocheck punishment

Posted: Thu Jan 07, 2016 7:21 pm
by Vulcan
Adding to this, we've tracking for a while now the players that disconnect during macrocheck, with or without script. That is obviously illegal.
Players with more than one infraction will receive a warning. Afterwards, new occurrences will be treated as failed macrochecks.

Re: Change in macrocheck punishment

Posted: Fri Jan 08, 2016 12:36 am
by blckfire
Adding to this we have extended the period to answer a MacroCheck to 10m instead of 5m.

But, Macrochecks will be more frequent and we will be more strict when it comes to fail Macrochecks.

We will also going to implement some new changes to the MacroCheck punishment system that will ease the pain, in some cases, not all.

In the end of the day, make sure you don't miss those MacroChecks!!

Re: Change in macrocheck punishment

Posted: Mon Jan 11, 2016 4:12 pm
by blckfire
We detected several players using the disconnect as a way to prevent being punished by the macrocheck.
Unfortunately for those players there are some measures in place that make sure we can track these.

With the changes to the macrocheck we added some more security to the macrocheck system and the way it workd. Hopefully we have covered all the loop holes that used to exist with the previous versions of this system.

Thus, we advise you not to try and mess with it.

If you try, in any way, to circumvent the Macrocheck system in place, the punishments can go anywhere from skill drop (100 to 0) to permanent bans.